
Would it be possible to make Nukes damage actors as opposed to specific actors such as triggers pawns annd such? for example the gateways in gauntlet are a subclass of actor. It would be nice to be able to customize all weapons base fireing rates and base damage scalling customizeable in the. Make the WRE's base fireing rate and damage scalling customizeable in the. Make damage amp's damage scalling customizeable in the.

Make all armor absorption percentage customizeable in the. I Guess now's a better time than ever to make some requests, PS: It seems that the NW3 packages need to be added to the ACE whitelist, otherwise it may randomly kick people due to heavy usage of client-side functions for effects and such. The next release will also have the full documentation on settings (mainly for players and admins, and a few things for developers, like plugins support and advanced customization).Īlso, if you have any further settings you wanted to see added to the mod, or development support (plugins and such), etc, please say it now since it's likely that the next release will be the last and final one, as far as the original NW3 packages go (bonus packs may be made and such, but I don't want to keep releasing a 75Mb zip file for every small thing). So, if you notice any bugs, no matter how insignificant they may look like, please report.


Main reason: a few wild bugs appeared in the core file.

I also made a "short" 6min video showing a glimpse on all available weapons and nukes (it's suggested to play it in HD):ītw, a heads up: I am going to re-release the entire mod within a few weeks. Here it is, Nali Weapons 3 is finally released:Īlso, if you own a server or want to host one for these weapons, there redirect files can be found here:
